# The Mapsource contains all Songs with their mapped unit # A Song can be a # - full qualified name (http or file access) # - or a relative path (resource within the jar file) # e.g. # relative: /resource/test.list # absolut: http://myserver.com/mysong.mp3 # file:///d:/mp3/mysong.mp3 # file:///c:/ (for sony mobile device) # file:///root1/ (for sony mobile emulators) # file:///e:/ (for sony memory card) # mapsource=/resources/gtzan.list # The image of the map # mapimage=/img/gtzan.png # Songs are tried to be played first from local device. # If they don't exist on device the application tries # to stream them from the "mp3server" # localmp3directory=file:///d:/mp3/ # The server where music is stored. If left blank # instead of relative paths in the mapsource file # absoulut path names have to be used # mp3server=http://olymp.ifs.tuwien.ac.at/music/GTZAN/mp3/ # The server a remote request is sent to # remoteserver=http://olymp.ifs.tuwien.ac.at/music/GTZAN/mp3/ # 0..demo, 1..live # mode=1 # if player is used in remotemode this will be the name of the playlist # playlistname=standard # The language displayer on the user interface (en, de) language=en # if set to true random songs will be selected from a unit instead # of an increasing order # 0..ordered, 1..random randomizeunititems=0